Living space with skyline view at dusk
Selected Work — Residential Interiors

Light is the material
I model with.

3D interior and architectural visualization built in Blender, refined through AI-assisted rendering, and finished by hand in Photoshop.

A residence built to be seen at dusk — herringbone oak, warm brass fixtures, and a skyline that only shows itself once the lights come up.

ProjectCity Residence — Skyline Loft
DisciplineInterior visualization
PipelineBlender → AI-assisted rendering → Photoshop

Moving through the space

Three moments from the same apartment, in the order you'd actually walk them.

Entry

Hallway

The first view into the dining room, framed by the corridor.

Hallway view into dining room
Living

Living & Dining

Layered lighting across the seating and dining zones.

Living and dining room
Dining

Dining, Toward the View

Same room, turned toward the window — city lights taking over as the accent.

Dining room with skyline view

How the living & dining room got there

Same room, before and after — from blocked-out geometry to the finished render.

Untextured clay model of the living and dining room in Blender
01 — Blockout

Clay model

Geometry and proportions locked in Blender before any material or lighting work begins.

Finished living and dining room render
02 — Final

Finished render

Materials, lighting, and atmosphere resolved through the full Blender → AI-assisted rendering → Photoshop pipeline.

Project Two — Residential Interior

A primary bathroom
in marble and oxblood.

A departure from the first project's warm wood tones — deep oxblood walls set against Calacatta Viola marble, brushed bronze fixtures, and layered cove lighting throughout.

ProjectPrimary Bathroom — Marble Suite
DisciplineInterior visualization
PipelineBlender → AI-assisted rendering → Photoshop

Moving through the space

Four views across the same suite — entry, marble detail, shower, and the vanity wall.

Entry

Toilet & Marble Nook

The marble-clad column that anchors the room, seen on entry.

Toilet in marble nook
Detail

Marble, Head-On

A closer pass on the same column — veining, shelving, and the concealed hand shower.

Close view of marble column with toilet and shelving
Wash

Shower

Brushed bronze fittings against oxblood walls, with a lit niche for essentials.

Shower fixtures and heated towel rail
Vanity

Vanity & Storage

Double vanity in a darker marble, with open shelving for linens either side of the mirror.

Vanity, mirror and open storage shelving

From blockout to finished suite

The same corner, before and after materials, lighting, and atmosphere were resolved.

Untextured clay model of the bathroom in Blender
01 — Blockout

Clay model

Fixtures and proportions locked in Blender before any material or lighting work begins.

Finished bathroom render
02 — Final

Finished render

Marble, brushed bronze, and cove lighting resolved through the full pipeline.

Project Three — Residential Interior

A bedroom suite
that opens into its own dressing room.

Dark oak and boucle in the sleeping and seating areas, giving way to a backlit corridor of glass wardrobes and a dedicated vanity nook beyond.

ProjectBedroom Suite & Dressing Room
DisciplineInterior visualization
PipelineBlender → AI-assisted rendering → Photoshop

Moving through the space

From the seating corner, to bed, into the dressing room beyond.

Seating

Seating & TV Wall

A quiet corner for a boucle armchair, floor lamp, and the media wall.

Bedroom seating area with armchair and TV wall
Bed

Bed & Skyline

The bed faces a full window wall, city lights taking over after dark.

Bed facing floor to ceiling window with city skyline at night
Dressing

Vanity Nook

A backlit vanity at the threshold of the dressing corridor.

Backlit vanity nook at entrance to dressing room
Wardrobe

Dressing Corridor

Glass-fronted wardrobes lit from below, leading back toward the bedroom.

Corridor of glass wardrobes with cove lighting

From blockout to finished suite

The bed and window wall, before and after materials, lighting, and atmosphere were resolved.

Untextured clay model of the bedroom in Blender
01 — Blockout

Clay model

Proportions and window placement locked in Blender before any material or lighting work begins.

Finished bedroom render
02 — Final

Finished render

Linen, oak, and the night skyline resolved through the full pipeline.

Portfolio complete

All three planned 3D visualization projects are now live — a residence, a primary bathroom, and a bedroom suite with dressing room.

Projects live3 of 3

Process

Every scene starts as a full hard-surface model in Blender, passes through an iterative AI-assisted rendering stage for photoreal lighting and materials, then gets finished by hand in Photoshop for color and atmosphere.